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Mordoz

54 Game Reviews

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2 reviews are hidden due to your filters.

Set in the 1960's

Except for the CD's :-P (shouldn't be hard to change them to vinyl)

Fun game and different enough in game play to be more then the zombie brains clone, which it isn't really. At least not a re-skinning anyway.

-1 for minor cheese placement glitches. 4/5
-1 for historical inaccuracies. -1 for no change in music. 8/10

-Mordoz

good game

Nice game.
Stage 5 is nearly impossible to get past.
Seems a bit too early to let out that high a difficulty.
Due to that, I became too frustrated to want to continue to play it.

3/5 6/10

Kenney responds:

You could always skip the level or play the first Ballista to get the hang of the physics. Thanks for the review!

Perfect game!

I honestly cant find fault with anything in this game.
This is how TD games SHOULD be made.
Perfect balance of everything, while not being too hard nor too easy.

All points awarded : 5/5 10/10

-Mordoz

VERY fun!

I'm REALLY liking this game!
Well done!

1- Great balance in monster spawn and weapons and timing.
2- retro music isn't annoying like some are. perfect fit for the game. Although I'd like the option to change it up some, but that's no reflection against the game.
3- Upgrades aren't too easy nor too hard to get.

Overall a very nice game :)

You get all the points.
5/5 10/10
Thank you for making this!

They don't have legs.

THEY DON'T HAVE LEGS!

WHY OH WHY! I don't get that. wth? WHY?

anyway aside from that glariong mistake, this game is fun up to a point. But thats the nature of most all games like this. Theres only so long a JOB is fun until it feels like a job. And we dont get paid to "work" at it. Bleh.

Almost all the points for you.
3/5 8/10

Very fun :)

Really good game! I didn't see any bugs at all. It was much fun.
All the points are yours.

5/5 10/10

horrible

Here's what I see as major issues preventing fun:

1- Clumsy controls: a. no crouch, so there is no chance to duck. There seem to be issues with standing on platforms sometimes.
2- Awkward movements: Stiff I'd describe it.
3- Unfinished feel to this. Even old school has health bars and full animation. And FUN.
4- The first boss is impossible to fight and the dialogue infers this as well. No hints or clue that you can beat it. Losses fun fast. All you can do is run farther than the bullet reach. *yawn*
5- Really annoying music. Just terrible. No variety heard or any option to change or mute it.
6- There is no reward for anything. No drive to achieve anything. There is nothing for the player to care about.
(badges, pickups, weapon upgrades BEFORE bosses etc.)
7- Boring environment. No backgrounds, just solid color. extreme minimalistic look. no lighting.

Overall the game as the look and feel of someone who just touched up a tutorial with minimal work. I'm not saying that's what you did. I'm just saying that is how it appears to me.

There are many basics that need to be met that all successful games have that this game doesn't have. Just compare this tot some of the classic games out there that DID do very well. Then tweak this a bit more to help draw players in, instead of frustrating them. You can keep things simple without denying the basics.

CIAO
Score so far: 1/5 3/10- Ill re-score if this is updated with drastic fun changes. As I'm sure many will do too. Oh, also try to find other play-testers who aren't just family and friends and only your age range. Perhaps put it on your NG page and get everyone to play-test there, then present the final update here again.

Chrome-Demon responds:

1-2 I can't possibly help you with, so I'm sorry those were big problems for you. I can assure you that the platforms work fine, however.

3 There are plenty of classic games that had no health bars and very stiff animation, I'm sorry to argue this one but that's just fact. :/ FUN is very important though, sorry if I missed that for you.

4 The first boss is rather simple to beat, and I'll be putting up a walk-through that demonstrates such probably later today. I can understand people having trouble figuring him out, but again the games I am referring to did not have instructions for boss-bashing either.

5 Hold C down to keep the menu open, then hit the "Sound Off" button. I made this so that people could turn off the music in the event that they found it hard to listen to. I noted this in the Author Comments section above, and there is a sign for the menu in the first stage, so I tried to help people figure that one out. :3

6 There are NG Medals and level-skip/character unlock passwords if you progress through the game. If you couldn't beat the first boss then you wouldn't have witnessed any of these, but they are there.

7 I made the bulk of the game in about 3 days last Christmas. I apologize that it doesn't quite look stellar, but I was intentionally going for the minimalist style. If it is offensive to the eyes I suppose I will approach it a different way next time.

Sorry my game didn't particularly appeal to you. I hope someday one of my games will. :3

HAHA Hilarious!

I hate all real dressup crap games...but yours mocks them...which is awesome!

All points to you!

also like the weird music...I like weird. It means different :D

zag responds:

mine doesn't necessarily mock them. I just decided to give the character a bit of personality XD
I don't understand why most of them lack dialogue or depth. it seems odd that I'd be the first to do this.
also, glad you enjoyed the music... I think XD

he's a wuss

really, he is. He cant even take one hit or he dies. REALLY? That's a bit much.
Other than that its ok. Nothing innovative. Just simple mindless play.

You can get far by just button smashing the whole time. Trying to actually figure out some strategy is pointless.

3/5 6/10

NICE!

Well implemented game!

Controls are like Pac-man yet this game smoothly adds other elements to keep it interesting. I especially like the tools you can use to make things a tad easier for a short time.

Great job! All the points are belong to you! 5/5 10/10

NOTE: There seems to be a very minor glitch and that is when you die, if you press the space bar you get the level again except the escalators don't move and it's hard to move at all. If the player does nothing and waits after dying, the main menu does come up. It may be a good idea to either allow the space button to reset the current level, or disabled after dying then re-enabled when main menu is shown again.
Other than that, I cant find any other issues. VERY well done!

kokodigital responds:

Thank you for the high rating. We have fixed this problem and re-uploaded. Many thanks for pointing this little bug out, we appreciate it!

Inseminating elephants is more than a hobby of mine. It's a passion. PASSION I SAY! ...mmm

Jeremiah Wolverton @Mordoz

Age 50, Male

Professional Pervert

We don't need no education!

Hanging by your uvula.

Joined on 12/11/09

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