horrible
Here's what I see as major issues preventing fun:
1- Clumsy controls: a. no crouch, so there is no chance to duck. There seem to be issues with standing on platforms sometimes.
2- Awkward movements: Stiff I'd describe it.
3- Unfinished feel to this. Even old school has health bars and full animation. And FUN.
4- The first boss is impossible to fight and the dialogue infers this as well. No hints or clue that you can beat it. Losses fun fast. All you can do is run farther than the bullet reach. *yawn*
5- Really annoying music. Just terrible. No variety heard or any option to change or mute it.
6- There is no reward for anything. No drive to achieve anything. There is nothing for the player to care about.
(badges, pickups, weapon upgrades BEFORE bosses etc.)
7- Boring environment. No backgrounds, just solid color. extreme minimalistic look. no lighting.
Overall the game as the look and feel of someone who just touched up a tutorial with minimal work. I'm not saying that's what you did. I'm just saying that is how it appears to me.
There are many basics that need to be met that all successful games have that this game doesn't have. Just compare this tot some of the classic games out there that DID do very well. Then tweak this a bit more to help draw players in, instead of frustrating them. You can keep things simple without denying the basics.
CIAO
Score so far: 1/5 3/10- Ill re-score if this is updated with drastic fun changes. As I'm sure many will do too. Oh, also try to find other play-testers who aren't just family and friends and only your age range. Perhaps put it on your NG page and get everyone to play-test there, then present the final update here again.